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Submission to Devtober 2020
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Devlog
[Devlog #4] Young knight⚔️(end devtoober)
November 01, 2020
by
Dimidroll
1
#end, #devtober, #young, #knight
For the month of jam, I did a lot for the game. I created mechanics that I've never done in my life, I learned to write music and do the trailer, studied and promoted as a drawing and game design I fi...
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[Devlog #4] Young knight⚔️(end devtoober)
November 01, 2020
by
Dimidroll
1
#end, #devtober, #young, #knight
For the month of jam, I did a lot for the game. I created mechanics that I've never done in my life, I learned to write music and do the trailer, studied and promoted as a drawing and game design I fi...
Continue reading
[Devlog #3] Young knight⚔️
October 24, 2020
by
Dimidroll
1
#devtoober, #lighting, #young, #knight
What's new: Chest redisign Lighting fixed bug optimisation Lighting is very important for the beauty of the game. Playing without lighting looks monotonous and boring. Exapmple: Lighting is now publis...
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[Devlog #2] Young knight⚔️
October 22, 2020
by
Dimidroll
#devtoober, #design, #young, #knight
What's new: Slime redisign Player redisign Working on NPC I hardly have time to make smart NPCs in the game, I talked about this earlier, but I thought it would be better to work them out, and not add...
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[Devlog #1] Young knight⚔️
October 17, 2020
by
Dimidroll
#release, #devlog, #development log
Devlog 1 What's new? Chests in dungeon, Slime hp bar, Music and sounds, Pause, Saves, Death, Tutorial level. Development continues to this day, but is there so much left? It remains for me to draw som...
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